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Preview Pillars of Eternity: The White March E3 2015 Preview Roundup + Screenshots

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,687
So happy they've decided to make it turn-based.
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
Man, the snow is kinda shitty - they really should move out of god dammit California and see the world. Look at those roof! Who build roof like that?
 

abnaxus

Arcane
Patron
Joined
Dec 31, 2010
Messages
10,850
Location
Fiernes
l2nlwTM.jpg
 

jagged-jimmy

Prophet
Joined
Jan 25, 2008
Messages
1,551
Location
Freeside
Codex 2012
I am fine with it though. A lot of kickstarter devs give out too much love. People gotta eat. I'll buy it.
at 75% :troll:
 

Cynicus

Augur
Joined
Oct 23, 2008
Messages
176
Boobie-bot? Obs, u r doin it rong.
aschen-dtd21.jpg


aschen1.png

Seriously, though, some of the tweaks they are making, such as individual stealth, are going in the right direction. I hope they amp up the creature AI.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,666
Location
Roanoke, VA
Grab the Codex by the pussy
I hope they amp up the creature AI.

Any creature AI at all that expands upon "rush to crowd around tank(s) -> if can teleport, teleport behind character with lowest max HP -> focus-fire wizard if preparing devastating AoE" would be appreciated. I can't recall encountering any significant behavior other than that during my entire playthrough, although that was immediately post-release.
 

Cynicus

Augur
Joined
Oct 23, 2008
Messages
176
"rush to crowd around tank(s) -> if can teleport, teleport behind character with lowest max HP -> focus-fire wizard if preparing devastating AoE"

Yeah. "Bumrushing dogpile clusterfuck" is the phrase that kept entering my mind at the time. I don't actually think it was that bad, but it did seem like routine combat had a tendency toward the robotic. Since Sawyer's system is what it is and is unlikely to change significantly, I imagine the best way to try and add some spice would be to widen the variety of behaviors both within and between enemy types. It would be an interesting experiment if nothing else.
 

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