Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Vapourware Steam is (NO LONGER) charging for mods now lmao

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Meanwhile, we watch.

:avatard:
The others can watch, we Codex.
h8jIcxj.jpg
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
This would be interesting, since presumably you would be offering at least some of the operating system code to work around, inevitable leaks would lead faster emulators.

This whole thing as despicable as it is from a 'moral' standpoint, it's also brutally clever. Think of the humble mod bundle, or promotions they could run before and after a game is released, months or even years after. "For an extra $5 dollars you get access to 40000 approved mods!" As long as they organize it first and cop out some minor flat fee roubles to the modders, then rake in the increased sales.

For all the legal issues raised in this thread I guarantee you someone at valve considered and judged each one as an acceptable risk.

In some ways I think some modders have a right to ask for payment, which they really couldn't do before, as they would simply be laughed at. Now they have a chance to get payed for the hundreds of hours they put into the work. But at the same time, the market will be flooded with scams that morons will fall for, ruining the modding scene for those who actually work hard. It one step forward and fifty steps back.

I guess the only thing left is including compulsary advertising breaks every 15mins from valve.
Or they could have gone the right way about it and only allow pure content mods (while forcing preexisting free versions to stay free and providing some means for third party content control) for full spectrum revenue raking - from 0.99$ hats to full blown expansions - but without any of the current fallout.

After all, does it really make that much of a difference whether an expansion you buy (or a stupid hat you don't) is made by developers or a modder?
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,144
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Hey guys, do you remember all the drama about Magna Mundi, the mod that became a full game developed by modders and funded by Paradox?

Yeah, you'll be getting a LOT more of that kind of drama. This always happens when modders start making mods for money, because modders are crazy.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,184
How did this get to 17 pages and counting?

I don't understand the problem here:

If people are willing to pay for mods what's the big deal? It's not like a gamer is entitled to free Mods for any game and what's stopping them from making their own?

Personally I've played mods and TC's that were such a labour of love that I would have gladly paid the devs something for pouring hundreds or thousands of hours into making yet often there was no way of doing so. Certainly I would have happily paid the couple of bucks I routinely do to grab bundles for 1 or 2 games rather than see it go to the rest of the pixel art trash makers that also benefit.

Yeah, people will retexture a stick then charge 25 cents for it...who to raeg at in such a case? The 'entrepreneur' or the clown that buys it?

17 pages is the bare minimum,expect at least 60 , remember we are speaking of mods but mods for BETHESDA games mainly, the most popular and played games on the dex by a considerable amount of hours.thanks to mods, 400+ hours is not rare by game. Not even bioware can top that .Yes people think they are entitled to free games cause they deserve it , parents or society were evil with them ,they have no cash .Of course if they are entitled to free games why should they pay mods for a game they just torrented? Thats absurd and i understand them very well, the scene will probably not bother to crack and release their skyrim horse cock mod , so the butthurt is huge.
 

mastroego

Arcane
Joined
Apr 10, 2013
Messages
10,260
Location
Italy
Well at least if they work for money they'll be forced to release bug-free content and they'll be held accountab... wait.
 
Joined
Feb 11, 2007
Messages
2,951

Callisto

Guest
As predicted, Paradox is loving this new Valve implementation regarding mods.
Now, they don't even have to make their own DLCs :troll:
JtQqXXf.png


Archive: https://archive.is/KKLUf
Source: https://forum.paradoxplaza.com/foru...y-thoughts-on-paid-mods.852738/#post-19220135

Huh. The live version of that page is missing this post, while the archive has it with 52 people disagreeing with it and 8 agreeing at the time it was archived. I wonder why.
https://forum.paradoxplaza.com/foru...id-mods-on-steam.852670/page-15#post-19225168
 

Grim Monk

Arcane
Joined
Nov 7, 2011
Messages
1,217
17 pages is the bare minimum,expect at least 60 , remember we are speaking of mods but mods for BETHESDA games mainly, the most popular and played games on the dex by a considerable amount of hours.thanks to mods, 400+ hours is not rare by game. Not even bioware can top that .Yes people think they are entitled to free games cause they deserve it , parents or society were evil with them ,they have no cash .Of course if they are entitled to free games why should they pay mods for a game they just torrented?

Yeah only Corps have any rights, people shouldn't have any property at all...

A complete erosion of "First-sale doctrine".
The shift from selling people content to selling people glorified rental licenses.
Ongoing extensions of copyright and looting of the public domain.
DRM which amounts to engineered obsolescence.

To Summarize...

"Entitlement Mentality"
Definition
The radical notion that the common man should own any property or have any rights.
 
Last edited:

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
Open up page 1 in the shill handbook and rule 1 starts like this - Always open with the entitlement accusation, you'd be surprised how many saps shut their traps after you pull that one. Use rule 2 - troll, for the rest. If you still haven't shut down the discussion use rule 3 - they're being edgy. Good luck shilling, pay-check is in the mail!
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Monocle gamers might buy games thinking that modders will fix it, but majority of mouth breathers see that new TES game got 10/10/GOTY review on IGN and insta buy it. Sure, they will get slightly less buys, but they will squeeze more money out of those who bought the game and now are buying mods/DLCs.
They won't.

In vast majority of cases money spent on a copy of the game will outweigh money spent on modding that copy.
IF mods sold are so essential that most copies will have to be modded, then it will amount to inflating the price of the game itself, which, assuming the original price was optimal, will reduce total revenue.
Whether the original price was optimal or adjusted for mods, people tend to react adversely to surprise payments (oh, hi, we forgot to mention you'll need to pay twice to actually enjoy the game you just bought), just like they tend to react adversely to surprise sex.
You can't simultaneously argue for importance and unimportance of modding scene.

Whether or not most mouthbreathers will be directly affected is irrelevant, I expect Beth's games to have helluva long tail where modding is important and popular opinion about games is created and perpetuated by players and vocal players tend to not just be casual mouthbreathers.
In the end you have a badly priced game with multiple surprise payments and reputation of being a buggy, ad-infested piece of crap where dragons fly backwards instead of massive advertisement, content creation and bugfixing network that polishes, maintains and expands your game, while helping hype your next one, yet doesn't cost you a single cent.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
17,157
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
https://www.reddit.com/r/skyrimmods/comments/33puev/official_sw_monetization_discussion_thread_pt_2/

Someone did a preliminary calculation of the winnings of the first day of sales:
So, i did a little bit of calculation of the approximate sales and profit made on the first day, so people can see how much money the content creators actually get.

These stats were made assuming everybody who subscribed to the item has paid the lowest price option available, and it does not include the price in the bundle (as it is unknown)

Gifts of Akatosh [Corvalho] - $731.59 revenue, $100 personal profit
Shadow Scale Set [Sebastian] - $644.49 revenue, $100 personal profit
Sange Sword [T_Vidotto] - $88.25 revenue, $0 personal profit
Yasha Sword [T_Vidotto] - $104.00 revenue, $0 personal profit
Butterfly Sword [T_Vidotto] - $55.75 revenue, $0 personal profit
Lambda Locator [Jimo] - $118.09 revenue, $0 personal profit
Purity [Laast] - $1055.47 revenue, $200 personal profit
Blazing Ringsword [Fido] - $122.50 revenue, $0 personal profit
Scrib Crusher [Fido] - $53.00 revenue, $0 personal profit
iNeed [isoku] - $88.11 revenue, $0 personal profit
Wet and Cold [isoku] - $229.68 revenue. $0 personal profit
Shezrie's Bleakden Town [Shezrie] - $344.27 revenue, $0 personal profit
Firelink Implements [Vermilion Wlad] - $209.88 revenue, $0 personal profit
Midas Magic Gold Edition [xilverbulet] - $615.94 revenue, $100 personal profit
The Watcher Staff [Jeremy Klein] - $151.47 revenue, $0 personal profit
Blind Raven [RadLyte] - $193.50 revenue, $0 personal profit
Arissa - The Wandering Rogue [Chesko] - $499.93 revenue, $100 personal profit
Castle Volkihar Rebuilt [Arthmoor] - $471.15 revenue, $100 personal profit

Totals
$5777.08 Total Revenue
$700 paid to 6 content creators
$744.27 content creator revenue being withheld

$1733.12 Profit for Valve
$2599.69 profit for Bethesda

Destroying the modding community for 1733 dollars.

Equivalent of one dinner for Gaben.

Worth it?
 

Seerix

Arbiter
Joined
Mar 31, 2012
Messages
235
I don't think it was said already: "modding business" aside of creating waves of shit content for large money will also destroy those few potential mod projects that in the past gave their makers careers or even proper fortunes to live off. Now, you won't want to release a serious mod for free because it will be automatically stolen by at least several people all racing to be the first to get it for screening on the Workshop in hopes of gaining few bucks before it gets taken down. And when that happens it will be completely on your head to sort it out. And when you do sell your mod, you may lose a chance of anything better in the future because you signed up with specific business structure and a company interested in your mod(heck, even the IP owner themselves) may simply not want to bother with all the legal bullshit of getting you into more serious employment or just turning your mod into something bigger. Hell, they are more likely to just take your mod and do whatever since you won't be able to afford a legal battle. And let's not forget that a lot of people believe that copyright holder owns every single thing ever related to their property no matter what so it creates giant drain on morale when you try to fight :)
 

Grim Monk

Arcane
Joined
Nov 7, 2011
Messages
1,217
In Before Book Publishers get on board and we have mass "Licensed Fanfiction.
:gd:

"Dumbledore Survives and Hermione Marries Harry"
by anongirl74
Buy now for: $1.99
[Licensed by Scholastic Publishing Corp and J. K. Rowling]

Disney was behind the curve.
Everybody can now cash in on having a "Expanded Universe" for everything.

Kellogs will start Sub-licensing the right to make "Tony the Tiger" Fursuits".
Why not?
Every IP now has "Cross Media Potential"...

In 2018 Disney will go to Congress and ask for Copyright Extensions to make up for lost "fan-made" Mickey Mouse Porn sub-licensing revenues.
The potential for crossovers with Princess Leia are huge!

:badnews:
 
Last edited:

zwanzig_zwoelf

Guest
I actually know a good way to gain some money from mods while never resorting to a tactic like this.
Keep the mod free, but allow people to support you by donations or by buying the original soundtrack.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
17,157
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
cL2NIUy.jpg


ehhehhe

(not my pic, found it on the steam skryim forums)

Edit:

Also changed in that pic is the word "greatest" :)
They know what's up but can't back down now...
 
Joined
May 6, 2009
Messages
1,876,056
Location
Glass Fields, Ruins of Old Iran
You are deluded if you think Steam doesn't matter to you just because you don't have an account.
Ehm....what?

Loving the butthurt. Gaben is truly our Lord and Savior, with Steam being the shrine at which we worship.
I thank, thee, Lord Gaben, for showing us such butthurt.

I honestly have no idea what's better: the flawed non-logic and self-congratulatory wankery in this entire post, or the fact that he's so god damn bothered and butthurt about something he doesn't even fucking use.
It's like me getting into a hissy fit over EA doubling the price of The Sims 4. I don't give a shit, I'm not buying it.

Welcome to modern reality, where people usually get butthurt over something that doesn't really matter to them.

17 pages is the bare minimum,expect at least 60 , remember we are speaking of mods but mods for BETHESDA games mainly, the most popular and played games on the dex by a considerable amount of hours.thanks to mods, 400+ hours is not rare by game. Not even bioware can top that .Yes people think they are entitled to free games cause they deserve it , parents or society were evil with them ,they have no cash .Of course if they are entitled to free games why should they pay mods for a game they just torrented? Thats absurd and i understand them very well, the scene will probably not bother to crack and release their skyrim horse cock mod , so the butthurt is huge.

Yes, I'm sure this won't affect other games. That "Starting now with Elder Scrolls V: Skyrim" on their homepage must be a typo or something. I'm also sure that no other companies will do this, after all why would they follow in the footsteps of a giant like Valve.

As a wise man once said...

hiver said:
Turd. Shitface. Dumbfuck. Mega moron. Delusional shit brain idiot. Subhuman pathetic backpedalling shitstain.


Also Mortmal, that's two instances of "entitlement" in a single paragraph. I think you are in the wrong site, m8



You are deluded if you think Steam doesn't matter to you just because you don't have an account.

Don't be silly, I never bought DLC and don't have a twitter account, and that stuff hasn't affected the base games I buy...oh wait
 
Last edited:

Grim Monk

Arcane
Joined
Nov 7, 2011
Messages
1,217
In Before Book Publishers get on board and we have mass "Licensed Fanfiction.
We already had SW:EU.

Not Anymore...

Like I said above Disney was obviously behind the curve...

Also RK47 you do know that there are commercially published "Hentai Dōjinshi" Magazines in Japan.
They profit by making Rule 34 of popular Manga/Anime.

Your not safe either Bro..
(Disclaimer: My knowledge of this fact this is purely :P accidental...)

CD Projekt was "looking to the future" by licensing Triss Merigold to Polish Playboy...
(Although Terminal Reality put Rayne there first.)
 
Last edited:

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
In Before Book Publishers get on board and we have mass "Licensed Fanfiction.
We already had SW:EU.

Not Anymore...
:incline:
If only the prequel trilogy would follow the suit.

As for CDP, they may turn out to be an important asset in fighting against this whole clusterfuck, if only because a fuckton of notable Skyrim mods use a lot of Witcher 2 content they are only allowed to use non-commercially.


(Disclaimer my knowledge of this fact this is purely accidental...)
Yeah, right.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Oh and BTW:
http://3dnpc.com/2015/04/23/we-interrupt-your-regularly-scheduled-programming-to-bring-you/
:salute:
And this is one of the pure content mods that *could*, IMO, be sold legitimately as long as the creators settled the issue of revenue distribution among themselves - it's not a gameplay, content or asset fix nor a prerequisite for other mods, just a bunch of well-delineated content dropped into the game.
A good one too (apart from player dialogue - it's not a good idea to use anything but most generic dialogue options when the PC can be pretty much any race/sex/profession/outlook combo possible).
 
Last edited:

TripJack

Hedonist
Joined
Aug 9, 2008
Messages
5,132
Each and every fucking one of you helped bring this forward. Enjoy the outcome of your actions.
since the only outcome of our actions here is getting to watch the butthurt bleating of tardlords like you, we will enjoy it thanks bro
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom