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Preview Pillars of Eternity Presentation at PAX South 2015

Infinitron

I post news
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Jan 28, 2011
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Adam Brennecke; Brandon Adler; Chris Avellone; J.E. Sawyer; Obsidian Entertainment; Pillars of Eternity; Tim Cain

Brian Fargo isn't the only one visiting PAX South this weekend. A whole bunch of folks from Obsidian are also attending to promote Pillars of Eternity. Unlike the Bard's Tale IV announcement, this panel is being streamed, and it's about to start:



What a weekend!

Update: And it's over! The gameplay demonstration was pretty short - a well-choreographed, action-packed dungeon crawl. The real meat of the panel was the Q&A session, which was surprisingly entertaining and information. I recommend watching the whole thing.
 

norolim

Arcane
Joined
Nov 21, 2012
Messages
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Location
Pawland
They tried so hard to make the combat music as similar to Baldur's Gate combat music as possible, that it's almost plagiarism.

EDIT: Well that wasn't very long.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
The drake death animation where it leaps up into the air and comes crashing down is a thing of beauty.
 

Sensuki

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Oct 26, 2012
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Location
New North Korea
Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
Bester did the UI mod :P, but yeah I think they meant Bester or "us" rather than me. I did do some earlier stuff with inventory slots, attributes and recovery time and stuff, which in comparison takes about 5 minutes if you know what you're doing.

They didn't say jack shit about assets though :argh: They haven't replied at all about supporting scene modding yet (meaning that if you make a custom item etc, it will be very very difficult to put into the game).
 

jdinatale

Cipher
Joined
Sep 28, 2013
Messages
422
Joshua Sawyer looks a lot less attractive with shaggy hair....he needs to shave that off.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
Looks good. Even the latest beta became more enjoyable.

Kinda pity the party was overleveled. I wish we could see how actual encounters works with serious enemies.

Still, I am very excited for PoE again.
 

jagged-jimmy

Prophet
Joined
Jan 25, 2008
Messages
1,550
Location
Freeside
Codex 2012
I am aware that the game might have "balancing" problems, but damn i am aroused right now. Looks awesome.
 

Bleed the Man

Arcane
Patron
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May 30, 2013
Messages
655
Location
Spain
Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
You guys weren't kidding, Brandon sucks!

I have to wonder, what's the reason behind putting guys like Brennecke or Brandon (specially when Josh is there), that aren't very good at the game, when this things serve as advertisments, so you want the game to look as good as possible.
 

Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
Wasn't that what the question was about, and they said they would look into it together with others after the game was launched?

They were talking about making area art, not giving access to the actual area files that contain the actual characters/items/objects etc that are contained in a level.
 

soulburner

Cipher
Joined
Sep 21, 2013
Messages
809
Any way to watch this on Windows phone? :P
 

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