gromit
Arcane
Overweight Manatee said:Sorry, no, I do not find this necessary in effect
I'm not saying you need it, or ANYONE needs it, and I dropped a hell of a lot of hints (and outright statements) to this effect, so don't get all dismissive at me. I wrote that up because, hey, maybe someone (even you) didn't know and wanted a simplified explanation of the difference.wallace said:regardless of if you find (this) necessary in effect or not
You're spot on about it both being mostly important for smoothness of curves, etc, and also about them being largely "good enough" (especially for gaming) these days at the baseline.
The only time it ever really gets to me: I hate the slow creep of holding down a mouse button and edging the mouse over one "pixel of the hand" at a time, waiting for it to register the one actual pixel of motion I want... but not as much as I hate trying to do the same and overshoot. I'd rather hate neither, and I don't have to hate either as much as I used to, but I'd have to hate either even less if "more responsive than anyone needs" was a baseline design goal rather than a hundred-dollar luxury.
GeneralSamov said:What's more useful in a mouse, though, is the ability to stomach a boost in the USB polling frequency