Erebus
Arcane
- Joined
- Jul 12, 2008
- Messages
- 4,770
How many characters you can have in your party is a pretty important technical element in a CRPG, especially as far as combat is concerned, so I'm rather curious to know what people prefer to have.
In some CRPG, such as The Witcher, Diablo, Battlespire and Fable, you can only have a single character. (Of course, some of these CRPG are actually pretty close to being action games with stats and experience.)
Being allowed a party size of only two isn't common. The only example that comes to my mind is NWN 1.
Betrayal at Krondor, Betrayal in Antara and some jRPG have a party size of three.
Four seems to be the most common party size these days. It's always been common with jRPG, it's been used by the more recent Might and Magic games, Neverwinter Nights 2 and, as far as I can tell, Dragon Age.
Five isn't common. You could have five characters in the second half of NWN 2, but I can't think of another example.
Six used to be a very common party size : the Gold Box games, the early M&M games, Baldur's Gate, IWD, Torment... It seems to have fallen out of favor these days, however.
Party size greater than six aren't common. There were some Gold Box games where 1 or 2 NPCs would join your party of six for a limited amount of time. I think you could recruit 2 NPCs in M&M 3 but I'm not sure.
There are also games in which the party size isn't a specific number. In Arcanum, for instance, your number of followers would depend on your Charisma.
I'm fond of large parties and I wish recent games still allowed you to have six characters (yeah, I know you could have a party of six in SoZ ; wasn't enough to make me like the game). The tactical aspect of combat is much more interesting when you have a high number of characters, each with his strengths and weaknesses. Also, having a high number of characters gives you much more freedom with regards to the composition of the party. In D&D-like games, chances are you'll need a Fighter, a Mage, a Priest and a Thief, or their equivalents. If you're limited to four characters, your choices are fairly restricted.
Of course, you don't need such a large party when the character types you have access to aren't so diverse. BaK and BiA only had two : fighter and spellcaster. jRPG characters tend to be much less specialized, so having a large party wouldn't be such a plus.
In some CRPG, such as The Witcher, Diablo, Battlespire and Fable, you can only have a single character. (Of course, some of these CRPG are actually pretty close to being action games with stats and experience.)
Being allowed a party size of only two isn't common. The only example that comes to my mind is NWN 1.
Betrayal at Krondor, Betrayal in Antara and some jRPG have a party size of three.
Four seems to be the most common party size these days. It's always been common with jRPG, it's been used by the more recent Might and Magic games, Neverwinter Nights 2 and, as far as I can tell, Dragon Age.
Five isn't common. You could have five characters in the second half of NWN 2, but I can't think of another example.
Six used to be a very common party size : the Gold Box games, the early M&M games, Baldur's Gate, IWD, Torment... It seems to have fallen out of favor these days, however.
Party size greater than six aren't common. There were some Gold Box games where 1 or 2 NPCs would join your party of six for a limited amount of time. I think you could recruit 2 NPCs in M&M 3 but I'm not sure.
There are also games in which the party size isn't a specific number. In Arcanum, for instance, your number of followers would depend on your Charisma.
I'm fond of large parties and I wish recent games still allowed you to have six characters (yeah, I know you could have a party of six in SoZ ; wasn't enough to make me like the game). The tactical aspect of combat is much more interesting when you have a high number of characters, each with his strengths and weaknesses. Also, having a high number of characters gives you much more freedom with regards to the composition of the party. In D&D-like games, chances are you'll need a Fighter, a Mage, a Priest and a Thief, or their equivalents. If you're limited to four characters, your choices are fairly restricted.
Of course, you don't need such a large party when the character types you have access to aren't so diverse. BaK and BiA only had two : fighter and spellcaster. jRPG characters tend to be much less specialized, so having a large party wouldn't be such a plus.