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Shadowrun: Hong Kong Kickstarter Update #10: $600k raised, three more stretch goals unlocked
Game News - posted by Infinitron on Thu 22 January 2015, 13:59:39Tags: Harebrained Schemes; Jordan Weisman; Mitch Gitelman; Shadowrun: Hong Kong
It's been almost a week since our last newspost about Shadowrun: Hong Kong. In that time, the Kickstarter has slowly edged its way up to 600,000 dollars of funding, unlocking three more stretch goals, including the final two companion side missions and an expanded magic system. In the latest Kickstarter update, HBS explain why two of the companions don't have dedicated side missions:
In case you were wondering about Wu and Racter's personal side missions, we assure you that there's a plan. At the basic level, their stories will be part of shadowruns we've already planned (similar to how Dietrich's background was tied into the Humanis run in DF). But, of course, there's more to it than that... aaaaand that's all we're gonna tell you.
Just rest assured, we're not going to create two cool characters like these and not give you the chance to find out what makes them tick! We're confident that when you experience the story, they'll feel fully fleshed out like the rest of your crew.
And now that you've succeeded in unlocking Gaichu's personal mission, it's on to THE MATRIX!
The Shadowrun Returns team nearly killed themselves to get our original Matrix art and gameplay in the game and we're still extremely proud of that effort. But just like Thorin and Company, we ache to return again and make things right.
Other recent news includes a Kickstarter update from yesterday introducing designer Kevin Maloney, who confirms that, like Dragonfall, Shadowrun: Hong Kong will have a hub area that serves as a home base for your party. There's also an hour-long interview podcast with Jordan Weisman and Mitch Gitelman at a business-oriented site called Binpress, in which they tell the story of their careers from a business development perspective. Pretty interesting stuff, actually. Anyway, on to the Matrix. It's gonna take a while.