Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Divinity: Original Sin Let's Play/Interview with Swen Vincke at Rock Paper Shotgun

Visit our sponsors! (or click here and disable ads)

Divinity: Original Sin Let's Play/Interview with Swen Vincke at Rock Paper Shotgun

Interview - posted by Infinitron on Sat 1 March 2014, 00:18:47

Tags: Divinity: Original Sin; Larian Studios; Swen Vincke

Rock Paper Shotgun's Nathan Grayson has a new series called A Game And A Chat, where he plays a game together with its developer while interviewing him at the same time. The latest episode features Larian's Swen Vincke, as he and Nathan play Divinity: Original Sin for an hour and a half.

In a year potentially chock full of amazing classic-style RPGs (Wasteland 2, Pillars of Eternity, the beginnings of Torment, etc), it’s easy to overlook Divinity: Original Sin. That, however, would be a tremendous mistake given that the Ultima-VII-inspired Kickstarter darling looks to have depth and personality in spades.

I corralled Larian in my very own (adoptive) hometown of San Francisco, and we played the opus-in-the-making’s latest build. I had to pre-record this one sans a camera, unfortunately, but Larian head Swen Vincke showed me nearly two hours of late-game (read: not in the alpha) gameplay and discussed how players can kill every NPC and still progress, non-violent approaches, how Larian *wants* us to break its systems, how it plans to avoid another disastrous Divinity II: Ego Draconis-style launch (despite some rather pressing bugs in the current version), comedy in a normally self-serious genre, talking to animals, and gobs more. This one is now near the top of my most-anticipated list. Tune in below.



Note: the first 15-20 mins are pretty demo-y, but it becomes more of a dialogue after that. More from our extremely lengthy chat will be coming soon, too. Those bits escaped the video, sadly, but I caught them and smashed them with a mallet until sticky word pools were all that remained.​

I haven't watched this yet myself, but apparently it's quite spoileriffic, so beware.

There are 12 comments on Divinity: Original Sin Let's Play/Interview with Swen Vincke at Rock Paper Shotgun

Raise money for Pathfinder: Kingmaker


TARGET: $5,000,000 USD

RAISED: $1,118.32 USD (0%)

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.0584778785706 seconds