Visit our sponsors! (or click here and disable ads)
Divinity: Original Sin alpha delayed, alpha and beta now open to all Kickstarter backers
Game News - posted by Infinitron on Fri 29 November 2013, 17:57:53Tags: Divinity: Original Sin; Larian Studios; Swen Vincke
In a repeat performance of what happened to Wasteland 2, Larian Studios' Divinity: Original Sin, after having been delayed to 2014, has now seen its alpha release delayed as well. While there's no updated release date for the alpha (smart move, Larian), there is some good news - both the alpha and the beta will now be open to all Kickstarter backers. The update explains, in a video featuring Random Internet Celebrity #134 and Dodger, better known in these parts as That Chick From DarkUnderlord's Stupid Emoticon™:
Ah, I wish I could write that it’s out now, but sadly it’s not. We still need to sort out a couple of things, so a bit more patience will be needed. How much patience? Not that much, but still a bit. We’re working really hard to get everything done and we do expect the alpha to be out before our X-mas break, but ... well maybe you want to watch the big surprise first.
The big surprise!
It’s a surprise so we won’t spoil it with text, but watch the video as it contains some good news. We hope it makes you happy! Errmmm... if you are weak of heart, don't let the title fool you
We decided on doing this a few weeks ago because we realized it would be much more beneficial to the game, but since we only decided on it, it’s going take us a bit more time to put everything in place. We are committed to getting this all sorted out before the X-mas break though and we solemnly swear to do everything we can to get it to you asap.
Backers who explicitly pledged extra for alpha/beta access can expect refunds/extra credit to be in place before X-mas too via their Larian Vault account. We hope you understand that we want to maximize the amount of people playing the game because that’s how we’ll be able to strike the best balance between all the different items, spells, skills and creatures.
We will also be reaching out to backers who need to get their items, npcs, dialogs, object combinations or looks in the game in the coming weeks as we’re finally ready to implement those so expect some mail if any of these were included in your pledge.