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Hey Roguey, Swen Vincke says he didn't run out of money for Divinity: Original Sin
Game News - posted by DarkUnderlord on Wed 6 February 2013, 01:14:20Tags: Divinity: Original Sin; Larian Studios; RPG Codex; Swen Vincke
For those who don't know, Swen Vincke is the founder of Larian Studios, developers of the Divinity RPG series. They've been doing the rounds lately talking about their newest game in the series, Divinity: Original Sin - and their plans to "partially" fund the game through KickStarter.
That of course is code for:
Swen has replied to those rumours about lack of money on his blog:
But because I learnt the hard way that “Pride goeth before destruction and a haughty spirit before a fall” I figured over the weekend that it was important to find a counterbalance and therefore decided to visit another site this morning... (insert doomy music)
THE RPGCODEX !!!
Specifically, the RpgCodex forums, your daily antidote to thinking you’re getting anywhere in the world of CRPGs, unless your name happens to be Chris Avellone.
And lo and behold, they didn’t disappoint
For those not familiar with the RPGCodex, it’s where you go if you’re looking for a hefty dose of RPG critical analysis wrapped in imaginative language (often involving gastrointestinal issues). Now despite the occasionally interesting wording and tendency to rant about what makes a true RPG, I think that more than often the posters there represent the unvented opinion of a lot of players, and if you’re into making RPG’s, you can learn a lot by reading between the lines. In the same breath I have to add that you’ll also need a very thick hide, preferably made of dinosaur scales, especially if you already dared release a RPG that they played. But together with the RPGWatch forums, you can get a lot of “market research” done by just spending some time there.
MarketResearchCodex: We should charge for that. Anyway, he continues because "the original quote in the article is actually not telling the entire story either, and it could do with a bit of nuance, so here goes":
Basically, Divinity: Original Sin is already funded. Larian, together with two minority investors, one for each game (Divinity: Original Sin and Divinity: Dragon Commander), put sufficient amounts of cash in both games to guarantee that they get done. We’re even reasonably assured that the games won’t be a financial disaster because we managed to get sufficient guarantees from our retail distributors to earn back large parts of our money and, we only need to sell a fraction of our previous sales to be in the black.
Obviously LIES and MISTRUTHS created to DECEIVE us from understanding their real financial position. It also raises the question: Why are they doing a KickStarter if they don't need any money? Swen explains this away with "it’ll allow us to put more things in", "prevent us from having to take shortcuts" and "allow us to put more stuff in the editor". IE: Feature bloat. Swen even goes on to explain how FULL OF AWESOME Larian's AWESOME game is:
Where have we heard that before?
Yes, rightfully wary.
We're taking you up on your offer, Mr Vincke. A highly qualified Codexian Approved, Real RPG Investigator™ is being contacted as we speak. We're even trying to source a native Belgonium speaker so as there's no "google translation issues". You need to be aware however, that this highly trained individual will be immune to the mind-numbing effect of Dorito's and Mountain Dew and will not be swayed by arguments of "this is just alpha" and "that will work better in the final version".
You have been warned.