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Quest for Glory Creators To Kickstart New Turn-Based Adventure-RPG

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Quest for Glory Creators To Kickstart New Turn-Based Adventure-RPG

Game News - posted by Crooked Bee on Tue 18 September 2012, 18:45:48

Tags: Corey Cole; Hero-U: Rogue to Redemption; Lori Cole; Transolar Games

Corey and Lori Cole, creators of Quest for Glory, are back! It has been known for some time that they are working on a new game, and today it has finally been announced. Thankfully, it is a single player, not social, game. Furthermore, Hero-U (working title) is not just a single game, but what is supposed to be a 5-game series. Moreover, in contrast to Quest for Glory, Hero-U is being advertized by the Coles as a "turn-based, tactical" game, as stated on the reveal page:

The Hero-U combines turn-based, tactical combat and dungeon exploration with rich character interactions, challenging puzzles, and an immersive story. Acclaimed game designers Corey and Lori Cole – creators of the award-winning Quest for Glory series and Castle of Dr. Brain – take you on an epic role-playing journey.

Your life has not been an easy one. Caught red-handed during your thieves’ guild initiation, you have a seemingly-easy choice – Go to reform school or rot away in prison. The teachers and students are intent on making your life a living hell, while trouble lurks in the catacombs below. It’d help if you didn’t need to worry about being killed and passing midterms.

Corey and Lori Cole have assembled a star development team featuring Brawsome, developers of the award winning MacGuffin’s Curse and Jolly Rover. The School for Heroes features:
  • Tactical combat, where player choices make a real difference
  • Branching conversations that affect your relationship with other characters
  • Characters with unique personalities and their own agendas
  • Challenging puzzles that are an important, organic part of the story
  • Meaningful choices between exploration, study, and social interaction
There's also this snippet on Hero-U's combat in one of Lori Cole's tweets:

We've been working on the upcoming combat system for Hero-U. It's a blend of tactical maneuvers and turn-based combat. Should be much fun.​

Then there's also this interview at Mashable:

“It has threads from the Quest for Glory universe, but it’s a very different game,” says Lori. “It won’t look anything like it.”

[...] “Graphically, it’s going to be quite different from Quest for Glory,” says Corey. “The role-playing type adventure will actually be on a 2-D tiled map, [where players can] explore the catacombs and the school itself. It’s a top-down look. You will be doing all of the crucial role-playing type things, like fighting monsters, but our [game] is very tightly scripted, so there’s a purpose any time you go down to those catacombs. Things you’re looking for, things you want to discover, sometimes specific monsters you want to defeat — all these things advance the story line.”

[..] While the game itself will not be multiplayer or social, the Coles hope to engender a vibrant forum during development and after release. “One of our plans is to really build the website into a community. I can’t talk too much about what we’re doing with it, but it will basically track what you’re doing in the game — if you choose to sign up for that feature — and it will allow people to talk about their experiences. It will be the players interacting, as opposed to their characters.”

[...] “At this point, we’re going to try and go for $400,000,” says Corey. “I’m doing some budget exercises right now. We know we can make the game at $450,000, but we’re trying to see if we can do it for $400,000.”

The amount of funding will have a substantial impact on the breadth of the game and its social community, Corey explains. “If we barely make [the original] goal, then we’ll be struggling to even get a game out, but we’ll do it.”​

Naturally, in what has already become a tradition for "oldschool" developers, Corey and Lori Cole are going the Kickstarter route for this game to happen. Stay tuned for further developments. (Holy shit, this is awesome.)

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