GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Kingdoms of Amalur as big as Oblivion

Click here and disable ads!

Kingdoms of Amalur as big as Oblivion

Game News - posted by VentilatorOfDoom on Fri 7 October 2011, 13:08:07

Tags: Big Huge Games; Kingdoms of Amalur: Reckoning

Gamesradar found out that Kingdoms of Amalur: Reckoning will be comparable in size to Oblivion.
 


“How big is the game world overall?” we asked as he showed off the game’s map. At a glance it looked very large and open, unlike Fable's, which was broken into small segments.
 
“I’ve looked at this, and if I look at something like Oblivion, it’s very comparable in size,” he said, though we shouldn’t expect the worlds to look all that similar, even if they’re approximately the same size.
“They’re slightly different scales, though,” he explained. “In Oblivion you have the central city and the area around that. We have a fairly vast area that’s spread out a little bit more with a lot smaller cities and towns within it.”
 
Though Big Huge Games has teased this before, this is the first time they’ve gone on the record with the comparison.
 
Oblivion's map isn't the biggest in games, but at 16 square miles it's still plenty large. Krstolic's claims that the world is spread out more than Oblivion's might sound like a bad sign to some, but we're excited to explore these small cities. Oblivion sometimes felt too empty, and we'd get excited whenever we saw a new place to visit in the distance. Having more small, scattered cities will likely enhance this feeling, and we're looking forward to accepting whatever quests its citizens might have. 
 
 

There are 60 comments on Kingdoms of Amalur as big as Oblivion

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.062862157821655 seconds