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Din's Curse Review

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Din's Curse Review

Review - posted by VentilatorOfDoom on Fri 9 April 2010, 12:09:21

Tags: Din's Curse

Soldak Entertainments Action RPG gets reviewed by GameZone and scores 8.0/10.

<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">One major feature of Din’s Curse is the randomization of the world. Whether you have access to a particular villager for a quest, or the layout of a specific dungeon area, is really dependent upon whatever random content the game generates. While possibly intimidating for genre newcomers, most players should not find this sufficient cause for panic. To begin with, you’re still exerting considerable control over your character’s actions – the game even offers you a difficulty setting for each area, if you decide you want to fight an easier or tougher group of enemies. More importantly, the random elements keep the game from become too stale and predictable. You’re not certain when the game will go from calm to messy in the blink of an eye, and much like the real world, there is really no telling what the game world is going throw at your next.

They don't mention one of the main features of the game - according to Vault Dweller - that you can fail quests, towns get destroyed etc if you aren't fast enough to save them.

Spotted at: GB

There are 28 comments on Din's Curse Review

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