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Cyclopean Updates

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Cyclopean Updates

None - posted by Jason on Wed 2 December 2009, 18:02:16

Tags: Cyclopean; Iron Tower Studios

Scott of the Iron Tower gang let us know about some of the recent Cyclopean updates. First up is some engine talk:
Now... prior to getting the engine, I was doing a lot of what I called 'flowcharting', which specifically meant (or ended up meaning) outlining some of the functions I would need to write and how I thought the general structure of parts of the engine would look (the dialogue section, the combat section, the levelup section etc). There were a few false starts as I realised how much of what I had in mind wouldn't have to be done from scratrch but could be done with the existing functionality of the engine (such as I am able to understand it without full documentation) and along the way I also moved from working on the dialogue side of things (which will involve accessing text files of some sort, which is way outside my comfort zone atm) to the combat side of things (which will involve writing and calling lots of functions and is where my experience lies). I've also been cataloguing, as it were, the various different states a character might be in (asleep, prone, unconscious, bleeding etc etc etc) and which of Scott's many skills and traits affect what, and when exactly to calculate AC / damage / to hit etc etc etc, and what will have to be carried forward to where, and asking Scott lots of obscure questions, and slowly inching forward.

They've also got a handful of basic screenshots to examine and another writing example:
By the light of my lonely candle, I witnessed Mr. Jukes’s final repose. He sat propped up on his cot as ever, his eyes were closed, his expression serene. The dust here too was undisturbed. The poor mad fool had not even stood from his bed to save himself. I returned the handkerchief to my pocket and tentatively sniffed the air. The room smelled of damp, but that was all. I bowed my head a moment in prayer.

“Hello, Doctor.” Mr. Jukes opened his eyes, and though he did not turn from contemplating the bare brick wall opposite, a slight grin creased his visage, as much emotion as I’d ever seen from him. “It’s been a while, hasn’t it?”

I felt the blood drain from my face, and it seemed from my body as well, pouring out my feet and into the earth. If there had been some way of bricking up that corridor again in an instant, I would have done just that. But I could not have borne another moment so close to the thing in that room. Clutching Ming by one arm, I fled.

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