GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Mount & Blade goes MMO, ditches RPG

Click here and disable ads!

Mount & Blade goes MMO, ditches RPG

Game News - posted by DarkUnderlord on Sat 26 September 2009, 10:33:09

Tags: Mount & Blade

The upcoming Mount & Blade expansion Warband has been previewed at critical gamer:


Warband is the expansion to Mount & Blade, that gives the players the one feature they’ve clamoured for since day one – multiplayer… well it has other fixes like AI, politics and lighting effects, but the online modes are the real meat of the expansion.
[...]
To ease the passage of multiplayer into the game, developers Taleworlds have pretty much dispensed with the RPG trappings of the single player game. Gone are levelling, stats and skills, instead you simply pick a faction and a troop (read character class), with slightly different equip depending on the faction. For instance the Viking-influenced Nords, use throwing axes to devastating advantage, while the Mongol-esque Khergit have their intensely annoying signature horse archers. Earning gold from your kills, you can upgrade and customise your equipment once a battle has started, with plenty of shields, horses and upgraded weapons on offer.​
Oh yay. /sarcasm.

Spotted @ RPGWatch

There are 57 comments on Mount & Blade goes MMO, ditches RPG

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.036587953567505 seconds