GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Fallout 3 review round-up OH GOD WHEN WILL IT STOP

Click here and disable ads!

Fallout 3 review round-up OH GOD WHEN WILL IT STOP

Review - posted by DarkUnderlord on Sun 23 November 2008, 06:32:52

Tags: Fallout 3

Not yet... Not yet... In a round-up of what other people are saying about Fallout 3 we have GameBanshee:

Sadly, not all parts of the character system are as well thought out. For some reason, despite allowing characters to select three (or four) times as many perks as in Fallout 2, Fallout 3 actually has fewer perks to choose from, which is just odd. For any sort of perk or bonus system, it’s always better to give players too many options rather than too few, and Fallout 3 has too few. Melee characters in particular get the short end of the stick here, since no perks were created for their playing style at all (what happened to the slayer perk?).​
Followed up by Codex regular Naked Ninja who posts on his blog:

You see, if you start exploring the wastes you get a nice post apocalyptic, survivalist vibe. But Megaton…well, megaton is like a poorly done post apocalyptic theme park. It’s got a neat layout, too neat, like a carefully constructed amusement ride. The whole thing is too…fake. People are fairly content, the place is self contained, the problems of survival in the wastes too far removed. Instead you get given quests about detonating the nuclear bomb in the middle from men trying way too hard to be ominous. Or women who want you to step on landmines as “an experiment". All with incredibly clumsy dialogue to boot.

It just pours cold water on the atmosphere, really. I was, at that point, about to put F3 aside and go back to Dead Space. But a few others who were playing it convinced me to hang in there, and, surprisingly, they were right. It got better. Much better.​
Last up we have SciFi Channel:

That said - what you seem is up to you, and this is the really cool part. Your actions define your character. For those who played Fable, this isn't anything new, but with Fallout 3's vast range of branching stories, mini-missions and sheer open-ended 'do whatever the heck you want'-ness, the gameplay is shockingly malleable.​
"For those who played Fable"... Yup.

Thanks mahdi and NMA!

There are 18 comments on Fallout 3 review round-up OH GOD WHEN WILL IT STOP

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.07314395904541 seconds