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Bethesda & Fallout: The DAC perspective
Editorial - posted by Vault Dweller on Fri 20 April 2007, 00:20:03Tags: Bethesda Softworks; Fallout 3
DAC has posted an article, exploring the depth of Bethesda-Fallout relationship and making all kinda crazy conclusions like "Bethesda really needs the Fallout fans!".
I think thereâ€™s more to it than that; ultimately, Bethesda needs Fallout. Whatâ€™s more, they need Fallout 3 to please the fans. They didnâ€™t need Fallout before announcing they had started work on the game, but they do now. Itâ€™s quite a journey getting to that conclusion, but take a seat next to this burning oil drum, help yourself to some rotgutâ€¦ well, itâ€™s mostly rotgut; donâ€™t worry about the lumpsâ€¦ and let me explain.You kinda lost me at "to please the fans", so by all means, explain.
Thereâ€™s a fundamental key that any developer or publisher bravely striding into the Fallout universe should know, and if they donâ€™t, theyâ€™ll learn it by the time their game is released: Fallout is all about the fans. The decent games stopped coming almost ten years ago; whatâ€™s left is a fanbase thatâ€™s notorious amongst geek and gaming culture for being rabid, mutated, angry, discordant, for infighting and for being argumentative and perverse. In other words, a fanbase thatâ€™s assumed many of the characteristics which placed Fallout outside the cosy campfire circle of Tolkien-themed fantasy worlds, an ugly, rejected duckling that turned into a beautiful two-headed swan. And the point, for an aspiring developer, is this: the route to any Fallout gameâ€™s success is through those fans.Well, let's hope that Teatime is right. Opinions?