Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Bethesda & Fallout: The DAC perspective

Visit our sponsors! (or click here and disable ads)

Bethesda & Fallout: The DAC perspective

Editorial - posted by Vault Dweller on Fri 20 April 2007, 00:20:03

Tags: Bethesda Softworks; Fallout 3

DAC has posted an article, exploring the depth of Bethesda-Fallout relationship and making all kinda crazy conclusions like "Bethesda really needs the Fallout fans!".

I think there’s more to it than that; ultimately, Bethesda needs Fallout. What’s more, they need Fallout 3 to please the fans. They didn’t need Fallout before announcing they had started work on the game, but they do now. It’s quite a journey getting to that conclusion, but take a seat next to this burning oil drum, help yourself to some rotgut… well, it’s mostly rotgut; don’t worry about the lumps… and let me explain.
You kinda lost me at "to please the fans", so by all means, explain.

There’s a fundamental key that any developer or publisher bravely striding into the Fallout universe should know, and if they don’t, they’ll learn it by the time their game is released: Fallout is all about the fans. The decent games stopped coming almost ten years ago; what’s left is a fanbase that’s notorious amongst geek and gaming culture for being rabid, mutated, angry, discordant, for infighting and for being argumentative and perverse. In other words, a fanbase that’s assumed many of the characteristics which placed Fallout outside the cosy campfire circle of Tolkien-themed fantasy worlds, an ugly, rejected duckling that turned into a beautiful two-headed swan. And the point, for an aspiring developer, is this: the route to any Fallout game’s success is through those fans.
Well, let's hope that Teatime is right. Opinions?

There are 64 comments on Bethesda & Fallout: The DAC perspective

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.0487451553345 seconds