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NWN2 Q&A at GameSpot
Interview - posted by Vault Dweller on Fri 31 March 2006, 16:23:55Tags: J.E. Sawyer; Neverwinter Nights 2; Obsidian Entertainment
GameSpot has posted a NWN2 interview with Josh Sawyer, who replaced Ferret Baudoin as the Lead Designer and Chris Avellone as the most promising developer.
What can you tell us about the story? We know that the sequel is set sometime after the events of the original game, and that Neverwinter city is different because much of it was rebuilt following the cataclysmic events in the first game. What sort of new places can you reveal to us at this point?Gotta love Sawyer's style
The story revolves around a dire figure from the history of the Sword Coast known as the King of Shadows. I can't honestly remember a game where the sentient embodiment of shadows is ever a good thing, so that should be a clue about his role in the story.
Your character starts in the village of West Harbor. It's a pretty peaceful town until the King of Shadows messes it up. Your character is caught up in the attack and has to survive through the assault. The events in West Harbor bring the village, and your character, to the attention of Lord Nasher in Neverwinter. Rulers of cities tend to get nervous when nearby villages are overrun with supernatural creatures, so some of Nasher's mental alarms go off. Your character gets caught up in a political and moral struggle that spans a healthy stretch of the Sword Coast, with some planar meddlers thrown in for good measure.
Anyway, it's an exciting thrill ride through the Forgotten Realms filled with mystery and intrigue. Sometimes the intrigue is even mysterious. However, those with weak hearts need not worry about the mystery being intriguing. Obsidian knows where to draw the line!
What sort of system requirements are you currently looking at for the game? Role-playing fans don't tend to have the latest graphics cards or processors, after all, so scalability must be important to you.
Join us in the 21st century, role-playing fans! It's time to throw out those Righteous Monster 3D cards and bump up to the AGP and PCI Express era. At this point in time, the only hard system spec we want to give is this: Get a video card that supports shader model 2.0 or higher. Without it, the game will not run, and you will cry.
Thanks, Kthan and Kumquatq3