Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Oblivion hands-on preview at GameSpot

Visit our sponsors! (or click here and disable ads)

Oblivion hands-on preview at GameSpot

Preview - posted by Vault Dweller on Sat 25 February 2006, 16:20:22

Tags: Bethesda Softworks; Elder Scrolls IV: Oblivion

GameSpot has posted a hands-on Oblivion preview, featuring statements like "Now NPCs have a bit more personality to them, and you can usually ask them for the latest rumors". Gotta love the GS people.

So, Oblivion's melee combat actually seems to resemble that of an action game with first-person combat, like The Chronicles of Riddick or Condemned, in that you'll be able to scoot forwards and backwards and immediately block incoming attacks.

That's right, blocking is now manually controlled, rather than randomly triggered by your character's skill level.

Apparently, Oblivion no longer uses an abstracted "to-hit" model based on your character's skills, so you won't have the frustrating problem of stabbing your sword right through an enemy's face, yet having that swing register as a "miss."
The conclusion of all that goodness is...

So Oblivion looks like it's on track to deliver even more of the role-playing action that the series is known for. That will undoubtedly please fans, but this is also a game that should appeal to role-playing fans in general.
???


Spotted at: RPG Dot

There are 15 comments on Oblivion hands-on preview at GameSpot

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.0451889038086 seconds