Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Feargus talks Obsidian at IGN

Visit our sponsors! (or click here and disable ads)

Feargus talks Obsidian at IGN

Interview - posted by Spazmo on Thu 2 February 2006, 05:15:07

Tags: Feargus Urquhart; Obsidian Entertainment

IGN had a nice, long interview with Feargus Urquhart of Obsidian Entertainment about... Obsidian Entertainment.
Feargus admits that he gets yelled at sometimes for saying that games aren't art. "I think that sometimes games can be art in a certain way but that's not what we're doing. We're providing entertainment." And for Feargus and the team at Obsidian there's one cardinal rule for making sure a game is entertaining: "Don't frustrate the player. If there's any one thing that should pervade every form of game design it's that you shouldn't make the player fight the game."
Games not being art is kind of a self-fulfilling prophecy, though, especially coming from Feargus "Slam Dunk" Urquhart.

Thanks for the heads up, baby arm!

There are 42 comments on Feargus talks Obsidian at IGN

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.0259790420532 seconds