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Better late than never: a KOTOR review

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Better late than never: a KOTOR review

Review - posted by Vault Dweller on Mon 17 October 2005, 20:52:53

Tags: BioWare; Star Wars: Knights of the Old Republic

Just when you thought that everything stupid about KOTOR had already been written, 2404 has decided to share these deep thoughts with the unsuspecting public:

Otherwise, welcome to the RPG system of your dreams. Its foundations lie in a fully 3D world, combined with a D&D-like turn-based combat system and a powerful keyboard/mouse user interface. Most of your time playing it will be spent exploring medium-sized 3D environments, very frequently interrupted by combat, which takes place seamlessly in those same environments. Almost as much as you'll be fighting, however, you'll be speaking with a positively gigantic cast of characters from a multitude of Star Wars' fascinating worlds. The dialogue is extensive and interactive, to put it mildly, and usually has huge repercussions on both the flow of quests in the game, as well as the game's subplots and main plot. Add to that a bit of Deus Ex-like hacking/stealth/repair abilities, some puzzles, a couple action-oriented minigames, and a card game - most somehow involving the game's well hidden D&D combat core - and you've got easily one of the deepest gameplay systems of any RPG, ever.
Delusion:
Main Entry: de·lu·sion
2b : a persistent false psychotic belief regarding the self or persons or objects outside the self

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