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KOTOR2 patched

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KOTOR2 patched

Game News - posted by Spazmo on Thu 14 April 2005, 22:24:18

Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic 2: The Sith Lords

Obsidian Entertainment and LucasArts have apparently finally decided to release a patch for Knights of the Old Republic II: The Sith Lords. There doesn't seem to be a direct download link on the LucasArts website, but the game's autopatcher should be able to find it. Here's some fixlist.
------------------------
NEW CONTENT AND FEATURES
------------------------
* Added High Resolution Movies
* Added High Quality Music
* Added voice lines for Opo Chano when the PC states they can
repair the protocol droid themselves on Telos (dark side)
* Added support for the Intel i915 chipset

---------------
RESOLVED ISSUES
---------------
* Corrects a crash issue at the beginning of the dialogue after
entering the Harbringer
* Corrects a crash issue when transitioning between B-4D4 to the
main character after Czerka Mainframe quest on Telos (light side)
* Corrects an art issue with NPCs that appear in the mine
foreman's log on Peragus
* Corrects a geometry issue inside the Jekk Jekk Tarr bar on
Nar Shaddaa
* Corrects an issue with ATI Radeon cards being incorrectly
reported in the swinfo.txt
* Corrects an issue with Atton missing from force cage in the
Telos Academy
* Corrects an issue with the swoop bike getting stuck in air in
the swoop race mini-game
* Corrects a text/voice mismatch in Kreia's dialogue on Malachor
* Corrects a scripting issue with Batano quest on Telos (light side)
* Corrects a scripting issue with Devaronian conversation on Telos
* Updates a journal entry for "A Hidden Power" quest on Korriban
* Updates a journal entry for the "Fuel Sabotage" bonus mission
on Telos
* Master Vash’s corpse will now yield a lightsaber if you have a
lightsaber when you kill him on Korriban (dark side)
* Khoonda Gun Turrets will no longer appear if you destroy them
on Dantooine (dark side)
* Reduced the repetition of party members' voice lines when
opening doors and containers
Nothing terribly impressive; specifically, nothing addressing the awful ending of the game. Still, the patch only brings the game to 1.0b, which might suggest they have something else they want to call 1.1.

Thanks, Antagonist.

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