GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Sacred slightly impresses Warcry

Click here and disable ads!

Sacred slightly impresses Warcry

Review - posted by Saint_Proverbius on Wed 21 April 2004, 19:41:19

Tags: Sacred

There's a more detailed and positive review on Warcry about Sacred, where it gets a 8.4/10. So, yeah.. Here's a clip:


These combat arts will vary based on your character class, but can be such things as a super powerful melee attack, a healing spell, or a fireball. Of note, you do not have mana here, as in most games. You simply have a recycle time on all your powers. Nice, as it is one less thing to worry about downing potions for. The nice thing is that many of these combat arts can be linked to form combos. Linking combat arts makes for easier execution, and damage that'll make even the largest demon run in terror.​

Actually, there are recycle time potions in the game.

Spotted at: Blue's News

There are 3 comments on Sacred slightly impresses Warcry

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.070448875427246 seconds