GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Metalheart Q&A at HomeLAN Fed

Click here and disable ads!

Metalheart Q&A at HomeLAN Fed

Interview - posted by Saint_Proverbius on Thu 29 January 2004, 10:47:47

Tags: Akella; Metalheart: Replicants Rampage

There's an interview over at HomeLAN Fed covering Metalheart, which is that turn based CRPG that Akella is making. The one sans character creation. Here's a bit on locations:


HomeLAN - What kinds of locations and settings will be available for the game?

Alexander Shcherbakov
- Huge part of the game is all that ‘postapocalyptical’ and ‘postnuclear’ type locations. Deserts, dump-like towns, caves etc. But there is more, like laboratories, hi-tech bases and so on. We don’t want Metalheart to be a boring game with all that ‘oh no, desert again’ things. We don’t want player to feel bored. So you even can find lots of locations which are absolutely not typical for the Fallout-type worlds.​

Desert is what you make of it.

There are 5 comments on Metalheart Q&A at HomeLAN Fed

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.040604114532471 seconds