Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Feargus chats with GameSpot

Visit our sponsors! (or click here and disable ads)

Feargus chats with GameSpot

Interview - posted by Spazmo on Mon 5 January 2004, 20:33:14

Tags: Black Isle Studios; Fallout 3 (Van Buren); Feargus Urquhart

Gamespot PC have posted the first of two parts of an interview with our pal Feargus Urquhart, ex-BIS bigwig and current Obsidian bigwig. He discussed Black Isle's closure and what may have motivated it, Fallout 3 and what all this means for RPGs at large.

GS: What do you think caused Interplay to lay off most of Black Isle's staff?

Feargus Urquhart: I can only speculate based upon what I have heard going around the Internet and third-hand. However, it sounds like Interplay has decided to put all of its remaining development effort behind Fallout Brotherhood of Steel and the Exalted license. Both of those are console titles, while Black Isle was making a PC product. Plus, I would assume that Interplay could make more money in the short term by selling Fallout to another publisher and letting the team go then finishing the product.

GS: Do you think the layoffs were a good decision, business-wise?

FU: That's very hard to answer. I have heard from many people that the team was very certain that they could get Fallout 3 done and I think most people would consider that Black Isle was a marketable brand. I'm sure there are smarter people then me who could comment on whether shutting down a division in that position was a good idea or not.


Feargus should have done this interview with us. We'd have let him curse at Herve and Darth Molitor as much as he wanted instead of this noncommital waffling.

Keep an eye out for part 2 tomorrow wherein Feargus will talk about Obsidian.

There are 32 comments on Feargus chats with GameSpot

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.0460741519928 seconds