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NWN upped to 1.61

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NWN upped to 1.61

Development Info - posted by Saint_Proverbius on Wed 17 December 2003, 13:15:53

Tags: BioWare; Neverwinter Nights

Yup, there's a new 1.61 patch for Neverwinter Nights and it's offshoot expansions for those looking for a less buggy ride. Here's a partial list of fixes:

  • Made damage reduction for DD and barbarians stack.
  • Added dm_visualeffect console command. first param is int for vfx #, second is duration in seconds (float, optional). Can target ground, doors, creatures and placeable objects.
  • Fixed NPCs trying to use items that they were not usable due to race, alignment or class restrictions and standing around looking dumb.
  • Fixed Whirlwind timing for attacking so you can attack right away after finishing the whirlwind, and fixed too many attacks warnings
  • Fixed a bug with opening inventory while container is opened on top of open inventory, inventory was open but had no items.
  • Fixed a bug on LAN page where connect button was not being updated when the list is empty and a new server is added.
  • Fixed a crash in sound options GUI that could happen when Environment Effects=1 but had disabled hardware sound acceleration through DXDiag.

Maybe by 2010, all the bugs will be fixed.

Spotted this at 3D Gamers

There are 18 comments on NWN upped to 1.61

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