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Another BoA update

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Another BoA update

Development Info - posted by Saint_Proverbius on Sat 16 August 2003, 16:26:10

Tags: Blades of Avernum

Spiderweb Software's Jeff Vogel has posted yet another update on the status of Blades of Avernum, which will be a game set in the universe of Avernum, but will be a construction set CRPG. That means you basically download modules and play them or make your own. Here's what's new:


Spent this afternoon adding cutscene capability.

Here is a simple cutscene script. It move the party to a certain location and has them walk east a little while chatting.

beginstate 32; // a sample cutscene
force_view_center(28,10);
set_character_facing(0,6);
set_character_facing(1,6);
set_character_facing(2,6);
set_character_facing(3,6);
relocate_character(0,28,10);
relocate_character(1,27,10);
relocate_character(2,26,10);
relocate_character(3,25,10);
text_bubble_on_char(0,"I am talking!");
force_instant_terrain_redraw();
pause(15);

force_view_center(29,10);
relocate_character(0,29,10);
relocate_character(1,28,10);
relocate_character(2,27,10);
relocate_character(3,26,10);
erase_text_bubbles();
text_bubble_on_char(1,"So am I!");
force_instant_terrain_redraw();
pause(15);

force_view_center(30,10);
relocate_character(0,30,10);
relocate_character(1,29,10);
relocate_character(2,28,10);
relocate_character(3,27,10);
erase_text_bubbles();
force_instant_terrain_redraw();
pause(15);

block_entry(TRUE);
break;

It requires a bit of finicky placing of the individual characters, but it should be able to do most anything you will want.

- Jeff Vogel
Spiderweb Software​

Interesting scripting language he's got going there, isn't it?

There are 2 comments on Another BoA update

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