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Divinity: Original Sin 2 Kickstarter Update #41: Split Screen, Skill & Rune Crafting, Sourcery

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Divinity: Original Sin 2 Kickstarter Update #41: Split Screen, Skill & Rune Crafting, Sourcery

Game News - posted by Infinitron on Tue 1 August 2017, 20:06:01

Tags: Divinity: Original Sin 2; Larian Studios; Swen Vincke

Larian have kicked off August with a bang with today's Divinity: Original Sin 2 Kickstarter update, the first major one since the game's release date was announced in May. The update introduces several features that they've been working on recently, starting with the announcement that like its predecessor's Enhanced Edition, Original Sin 2 will have controller support with split screen co-op. There's a description of the Skill Crafting system, which allows you to combine elemental with non-elemental skill books to create new abilities, as well as the new Rune Crafting system, with which you can craft runes for upgrading your items. There's a look at the unique abilities the player will have as a Sourcerer - namely, the ability to converse with spirits and absorb their powers, so you can LARP as a Watcher and a Spirit Eater. Finally, there's the news that Larian have implemented new death animations that make use of the always popular ragdoll physics. You can see all of that and more in the update's accompanying video, which features a particularly manic Swen Vincke:



Take Control… ler!

Good news everyone! Divinity: Original Sin 2 will have controller support for PC on release! And for those who have been asking, yes, DOS2 does support split screen play with controller support. So you can play co-op with your best friend, fiance, your grandma, your pet chihuahua: you name it! Okay maybe not the chihuahua. They can get bitey. In addition, you can use controllers and split screen to go one step further to play a four player game on two connected PC’s.

Got Skillz?

Now you can create new skills using our Skill Crafting mechanism! As an example below, we can combine a necromancy and fire spell to get a completely new and powerful ability; Corpse Explosion!

Simply combine any elemental book with any non-elemental book to gain a new skill. Experiment away!

As you most certainly know in addition to these skills, your character will also have Source Skills. You can use the power of your Source Skill to talk to spirits (via Source Vision) or even suck the power out of them (via Source Vampirism). You can also power up your Source through items of power or Source pools.

Rune It!

In addition to Skill Crafting, we are also introducing Rune Crafting! Players can find or craft runes to improve weapons and gear. For example, if you combine Pixie Dust, Wood and Oil you'll create a Small Flame Rune! You can then enchant items with available Rune Slots to give the item additional effects. In this example, we'll be adding +10% damage as Fire damage to our Magical Composite Bow.

You’ll be able to find and create small, medium and large runes, and identical runes can be combined to create stronger runes!

Beautiful Death

Witnessing your character’s death throes is now 50% more fun with the addition of ragdoll physics and better death animation! Did your character catch fire? Instead of a pile of ash, now they’re be a pile of scorched bone! Were they on a hill when they died? Now physics will take over and send them on a death spiral! You’re welcome.

It seems like Larian may have originally planned to release a patch for the Early Access version with support for these features, but with the final game now only a month and a half away, there's no time for that anymore. There will be another Kickstarter update before release though, which might have some information about Original Sin 2's most closely guarded secret - Chris Avellone's Undead race.

There are 25 comments on Divinity: Original Sin 2 Kickstarter Update #41: Split Screen, Skill & Rune Crafting, Sourcery

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