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JRPG-inspired tactical RPG Bevontule now on Steam Greenlight

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JRPG-inspired tactical RPG Bevontule now on Steam Greenlight

Game News - posted by Infinitron on Mon 24 April 2017, 19:16:13

Tags: Bevontule; Multithreaded Games

Last year we posted about Bevontule, an indie turn-based roleplaying game inspired by Japanese tactical RPGs, although it didn't look particularly Japanese other than the user interface. Since then, development has continued and now the developers, who have renamed themselves from Liminal LLC to Multithreaded Games, are looking to make it through Steam Greenlight. Here's the trailer they put together for their very detailed Greenlight page:



Bevontule is a modern take on the role-playing genre, inspired heavily by Japanese, open-world and tactical RPGs. While we draw from and are happy to list our many 'golden age'-era influences, Bevontule maintains a strong identity, presenting an array of unique gameplay elements that expand upon and innovate beyond many of the systems we ourselves loved as children.

KEY FEATURES:
  • Mature and highly-detailed plot spanning thousands of years, inspired by games like Xenogears and Shadow Hearts.
  • Unique and challenging tactical, turn-based combat system where proper positioning and timing are critical.
  • Beautiful 3D environments to discover, explore and conquer, including a massive, JRPG-style overworld.
  • Free-roaming enemies with a wide variety of movement patterns, behaviors and habitats; avoid or engage at your own discretion!
  • Unrelenting and highly-intelligent enemy AI that can be scaled to various difficulty levels.
  • A large cast of interesting characters with defined roles, yet deeply customizable skillsets, with multiple builds for each combatant.
  • Enemies learn and level up as you do, accessing new skills, tactics and other ‘enhancements.’
  • Unlock, learn and equip from hundreds of combat skills, attribute bonuses, and world-based buffs.
  • Scavenge, create and upgrade items with our original skill-based crafting system.
  • Integrated bestiary system that rewards discovery, experimentation and exploitation of enemies for rewards.
  • Loads of side-quests, optional bosses/areas, and minigames!

Bevontule was supposed to come out this year at one point, but now the Greenlight page says the release date is Q4 2018, while the official website speaks of an episodic release with the first part due for release sometime in 2018. I guess Multithreaded found out like so many others that developing in Unity wasn't quite as simple as they thought. Anyway, you can give them a hand by giving them your vote.

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