GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Swen Vincke's Divinity: Original Sin 2 Presentation at EGX Rezzed 2017

Click here and disable ads!

Swen Vincke's Divinity: Original Sin 2 Presentation at EGX Rezzed 2017

Preview - posted by Infinitron on Fri 31 March 2017, 00:01:02

Tags: Divinity: Original Sin 2; Larian Studios; Swen Vincke

Larian's Swen Vincke was once again at EGX Rezzed in London this year to talk about Divinity: Original Sin 2. What was advertised as a presentation about the challenges of designing the game's narrative turned out to be more of a live preview. For 24 minutes, Swen played through the game's opening, while pointing out how Larian had handled the complexities of writing for a game where your protagonist may or may not have an origin story that unlocks unique dialogue, your companions also have origin stories, and any character can talk to anybody. Not to mention multiplayer.



There's nothing really new here as such, but it's a great introduction to Divinity: Original Sin 2 and the concepts behind it.

There are 31 comments on Swen Vincke's Divinity: Original Sin 2 Presentation at EGX Rezzed 2017

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.053125143051147 seconds